|
Gin Rummy is a skill-based card game for 2 to 4 players. The game
is played with one standard deck of 52 cards. In a two player game
each player is dealt 10 cards. In a 3 to 4 player game, each
player is dealt 7 cards.
The goal in Gin Rummy is to be the first
player to get rid of all the cards in your hand, by melding them
into sets and runs and laying them down. A "set" contains 3
or 4
cards of the same value, while a "run" consists of 3 or more
consecutive cards of the same suit.
The players must begin a
turn by drawing a card either from the stick or discard piles,
and adding it to their hand. To complete their turn players must
discard a single card from their hand onto the discard pile.
There are three ways to win a round. Gin,
knock and undercut. Gin is when players meld all the cards in
their hand, laying them down on the table at once and discarding
their last card onto the discard pile, while having no deadwood
(unmatching cards) left. Knock is when players meld all the
cards in their hand and their deadwood count's total equals 10
or lower. Undercut is when players deadwood count is
equal to the Knocker's or lower.
After players Gin, their
opponents may lay their melds down onto the table to decrease
their deadwood count and therefore reduce their amount of
penalty points. After players Knock, their defeated opponents
may lay their melds down onto the table, and add matching cards
to the Knocker's original melds only. Therefore, the Knock move
provides the defeated players with an opportunity to reduce
their amount of penalty points far more than Gin.
The winners of
multi-round Gin Rummy games are the players to accumulate the
highest amount of points. Gin is the move that rewards the
winner with the highest amount of points. Players who Gin are
rewarded with 25 points, while their defeated opponents receive
double the amount of their deadwood count as penalty points.
Undercut rewards the winners with 20 points, and their defeated
opponents receive the difference in the counts of the winner's
deadwood and their own as penalty points. The last winning
move is Knock. This move rewards the Knocker with 10 points, and
his defeated opponents are all credited with their deadwood
count minus the Knocker's deadwood count as penalty points.
In
Gin Rummy, Aces count as 1 point and all the face cards are
worth 10 points, while all other cards are worth their face
value.
|